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Creature Resources

Meat

Creature › Meat

Meat — placeholder image

Meat is the chef’s protein workhorse and the bio-engineer’s DNA substrate. Where Bone and Hide cover structural and flexible applications, Meat covers food, buff potency, and creature template engineering.

Stat profile

Meat carries Flora-style stats — OQ, DR, PE, and FL. FL (Flavor) is the signature stat for chef recipes; PE feeds buff potency.

Where to find it

Every creature-bearing planet drops Meat. Sub-class distribution varies by creature species — Wild Meat (from undomesticated creatures) tends to spawn at higher FL ceilings than Domesticated Meat.

Crafter notes

Chefs run Meat buying pipelines aggressively. A high-FL Wild Meat sub-class spawn is a buff-food meta event. Bio-engineers use specific creature-Meat sub-classes to template DNA for pet creation; the meat species matters for the template species.

Typical uses

  • Chef protein slot on buff-food schematics
  • Bio-engineer DNA-templating inputs
  • Specialty trader meat-curing recipes
  • Creature handler feeding inputs

Where this comes from

  1. [1] swg.fandom.com /wiki/Meat
  2. [2] swg.fandom.com /wiki/Creature_Resources
  3. [3] wiki.swgemu.com /index.php

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