Creature Resources
Meat
Creature › Meat
Meat is the chef’s protein workhorse and the bio-engineer’s DNA substrate. Where Bone and Hide cover structural and flexible applications, Meat covers food, buff potency, and creature template engineering.
Stat profile
Meat carries Flora-style stats — OQ, DR, PE, and FL. FL (Flavor) is the signature stat for chef recipes; PE feeds buff potency.
Where to find it
Every creature-bearing planet drops Meat. Sub-class distribution varies by creature species — Wild Meat (from undomesticated creatures) tends to spawn at higher FL ceilings than Domesticated Meat.
Crafter notes
Chefs run Meat buying pipelines aggressively. A high-FL Wild Meat sub-class spawn is a buff-food meta event. Bio-engineers use specific creature-Meat sub-classes to template DNA for pet creation; the meat species matters for the template species.
Typical uses
- Chef protein slot on buff-food schematics
- Bio-engineer DNA-templating inputs
- Specialty trader meat-curing recipes
- Creature handler feeding inputs
Where this comes from
- [1] swg.fandom.com /wiki/Meat
- [2] swg.fandom.com /wiki/Creature_Resources
- [3] wiki.swgemu.com /index.php
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