Profession
Chef
CraftingChef is an elite Artisan crafting profession that produces consumable food and drinks. Chef output enhances player and pet HAM (Health, Action, Mind) pools, grants temporary skill modifier buffs, and provides specialty effects useful in combat, crafting, and entertainment alike.
Role
Chefs supply the consumable economy. Whether buffing a Jedi’s pool sizes before a heroic, fueling a Bio-Engineer’s pet, or stacking experience bonuses for a grinding crafter, well-made food and drink shows up in nearly every player loadout. The profession sits at the intersection of resource quality, experimentation rolls, and recipe selection.
Skill tree highlights
- Entrees — main-course buffs and stat boosts
- Desserts — pastries through delicious creations, often experience-gain focused
- Mixology — drinks ranging from cantina favorites to hard regional spirits
- Cooking — the core branch that unlocks Food Assembly and Food Experimentation skill modifiers, the two stats that determine quality and yield
Mastering Chef requires 93 skill points (29 from the Artisan prerequisite branch Domestic Arts), around 29,700 General Crafting XP, and roughly 819,200 Food Crafting XP.
Best trained at
Chef trainers exist in eight known locations across the core planets: Doaba Guerfel and Kor Vella on Corellia; Keren, Moenia, and Theed on Naboo; Restuss on Rori; Nashal on Talus; and Bestine on Tatooine. A prerequisite Artisan branch must be completed before training Novice Chef.
Where this comes from
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