Profession
Commando
CombatCommando is the NGE’s heavy-weapons profession — built for the player who wants a flamethrower, a rocket launcher, or a satchel of grenades in their hands. When the job calls for blowing up a base or shredding a squad, you call a Commando.
Role
Base stats favor precision and strength (+120 each), with hefty constitution and luck bonuses. The class wears the heaviest armor in the game and brings sustained-damage tools (Focused Fire), area attacks (Sweeping Fire), placed explosives (mines), and a deep grenade roster spanning stun, frag, and cryoban variants. Innate heals at levels 7, 34, 58, and 82 keep a solo Commando upright between encounters.
Skill tree highlights
- Focused Fire I-VIII — primary attack chain scaling through level 90
- Sweeping Fire I-III — area attack damage
- Stun Grenade I-III — control through stun states
- Fragmentation Grenade I-III — AoE explosive damage
- Cryoban Grenade I-II — cold-damage area control
- Mine 1 (E-Mag) and Mine 2 (Plasma) — placed explosives
- It Burns! and Burn Down! — fire-damage specialty unlocks
- Heal I-IV — self-heals at level milestones
The expertise tree splits between the Commando line (Powered Armor, Riddle Armor, Cluster Bomb, Mirror Armor) and the Assault line (Enhanced Stamina, Burst Fire, Heavy Ammunition, Lethal Beam) — the former leans tank, the latter leans damage.
Best trained at
Commando profession counselors live in the capital starports — Coronet on Corellia, Theed on Naboo, and Mos Eisley on Tatooine are the standard training stops.
Where this comes from
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