SWGDB

SWG Build Templates

Canonical NGE starter builds. Click any template to load it into the Skill Calculator for editing and sharing. Each build is sourced from veteran community guides and the SWG Restoration wiki.

Combat

Master Rifleman

220 / 250 pts

Long-range PvE sniper. Master Marksman as foundation, then Master Rifleman for headshot specials.

Professions: Marksman , Rifleman , Scout
beginner PvE Group DPS Ranged

Classic PvE DPS template. Lay-down posture + headshot specials hit hard from outside aggro range. Scout adds camps for resting and concealment. Pair with a Master Doctor for sustained group runs.

Source: swgr.org Open in calculator →

Master Pistoleer / Smuggler

220 / 250 pts

PvP duelist with underworld flavor. Master Pistoleer for fast crits, Smuggler for slicing + spice.

Professions: Marksman , Pistoleer , Smuggler
intermediate PvP Solo DPS Utility

Fast-cycle pistol DPS for duels and small-group PvP. Smuggler slicing lets you crack weapon and armor caps for guildmates and traders — a social-economy multiplier outside combat.

Source: swgr.org Open in calculator →

Master Bounty Hunter

220 / 250 pts

Hunt NPC and player bounties. Investigation + traps + light/heavy ranged. The contracts profession.

Professions: Marksman , Scout , Bounty Hunter
advanced PvP Solo DPS Ranged

Bounty Hunter requires Master Marksman + Master Scout to enter — the build is gated behind two full masters. Investigation branch unlocks player-bounty terminals; droid tracking unlocks probe droids for chasing PvP targets across planets.

Source: swgr.org Open in calculator →

Master Pikeman

220 / 250 pts

Two-handed polearm melee tank. Master Brawler for unarmed/melee foundation, then Master Pikeman for reach and AoE.

Professions: Brawler , Pikeman , Marksman
beginner PvE Group Melee Tank

Polearms have the longest melee reach in SWG. Pair with a Master Doctor or Combat Medic for sustained pulls. The marksman pistol branch covers situations where targets kite or fly out of melee range.

Source: swgr.org Open in calculator →

Crafting

Support

Hybrid

JTL / Space

About these templates

These templates use a uniform 90-point-per-mastered-profession model that lets the 250-point player budget cleanly fit "two full masters + a partial third profession" — the canonical NGE template pattern. Some classic three-master builds (Master Doctor / Combat Medic / Marksman, for example) are expressed here as two masters plus a partial third; the playstyle stays canonical, just with the third profession's master skill unpurchased.

Sources are linked on each card. Cross-referenced against swgr.org/wiki, swg.fandom.com, and wiki.swgemu.com.