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Quest · naboo

Imperial Theme Park

Themepark Lvl 85+
Imperial Theme Park — placeholder image

The Imperial Theme Park is the Empire-aligned end-game themepark on Naboo, introduced in its current form with Chapter 6.12 in September 2007. It replaced the pre-CU Imperial themepark entirely and is gated to characters who have declared for the Galactic Empire and reached at least combat level 85.

How to start

Travel to the Emperor’s Retreat at /way 2407 -3945 on Naboo. Inside the main doors, players must be on-duty Imperial to speak with Kaja Or’Zee, who hands out the entire chain in sequence.

Quest order

The chain runs through eleven core legs, several of them multi-part:

  1. Imperial Spy
  2. The Spy’s Handler
  3. The Force-sensitive Twi’lek
  4. Find the Missing Imperial Courier
  5. Thwarting the Rebels
  6. Rebel Starships
  7. Downed Imperial Transport
  8. Investigating the Destruction of the Death Star
  9. Informant Meeting
  10. The Emperor and the Queen (three parts)
  11. Darth Vader’s Inquiries (three parts)

Overview

The arc is built as a counter-intelligence narrative — chasing Rebel infiltrators, recovering downed Imperial assets, and protecting both the Emperor and Queen of Naboo. It closes with three encounters in which the player reports directly to Darth Vader, the same canon figure who oversees the Empire’s response to the Death Star’s destruction. Because the themepark is faction-locked, Rebel-aligned characters cannot run it and instead complete the parallel Rebel Theme Park on Corellia.

Where this comes from

  1. [1] swg.fandom.com /wiki/Imperial_Theme_Park
  2. [2] wiki.swgr.org /wiki/Imperial_Theme_Park
  3. [3] starwars.fandom.com /wiki/Darth_Vader

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